Over the past month, this project has had a lot of attention for which I’m very grateful. My e-mail inbox has been filled with some fantastic comments and constructive criticism which I’m slowly working my way through, and there’s still comments on this blog and on GitHub which I haven’t got round to addressing yet. I’m starting to collect all the suggestions and bug reports to try to work out the best order to tackle them, but if you think I’ve missed something then I’d love to hear it. The GitHub issue tracker is the best place to put these as I can manage them a bit better.
I’ve prepared a new test version in which I’ve tried to focus mainly on stability and performance improvements. I’ve squashed a few bugs that would cause problems if you tried to run the game with incomplete game files, and improved the error handling so that if something does go wrong, there’s a better chance of recovering from it. I’ve held off from putting anything “new” in there for the moment, but there’s definitely some new features I’d like to squeeze in before I’m done with version 0.3.
If you’re brave and willing to give it a go, you can download the latest test version here:
Edit: This version has been released. Check here for the latest version.
I would recommend uninstalling the old version before putting this one on your phone. You can read more detailed release notes on the download page.
Edit (13/07/2012): New new test version available!